

Brandon Cole is a seasoned veteran detective with decades of solved cases behind him and wakes up in the wrong century as an eight year old ninth-rank official in ancient era, the lowest rung of the imperial ladder. The local gentry have already decided he is a figurehead they can control. They miscalculate immediately. A celestial magistrate system activates just in time, and Brandon, drawing on every interrogation technique and investigative instinct from his past life, begins dismantling their assumptions one case at a time. He cracks a child abduction case in broad daylight with the whole town watching, outmaneuvers the gentry at their own game, and drives out the bandit threat they thought nobody could touch. Every victory earns system rewards: martial arts manuals, attribute upgrades, the tools of a legend in the making. He is eight years old. He is also the sharpest mind in the province. The locals call him Mr. Justice. They mean it with complete sincerity.

Mike Bert, disciple of the Arcane Exorcist Order, was dispatched down the mountain by his master's order to search for the lost sect-suppressing artifact, the Exorcist's Seal. Penniless, he set up a street stall for fortune-telling, where he inadvertently saved Tess Baker, a female CEO possessing a pure dark physique, thus becoming entangled in urban conflicts. Facing Eden Pater, the wealthy young CEO coveting the Baker Group, and the Dark Warlock, an evil exorcist also seeking the Exorcist's Seal, Mike used Arcane Arts to break evil curses and Truth Spell to expose the truth. Joining forces with Renee Palmer of the Supernatural Investigations Agency and Lucy Pope, an exorcism-obsessed fangirl, he gradually pushed back against the evil forces. During his journey to protect the beauty and hunt for the treasure, he discovered that clues pointed toward the south, while the ultimate boss, Lester Watt, was secretly laying out his scheme. The true crisis had only just begun.