

Three years into an intelligent zombie apocalypse, gladiator Michonne, the only Perfect Mutant alive, is saved by rebel leader Rick and his super-powered squad. She takes the serum to gain great strength, aiming to save her sister Miana. However, Miana betrays her and teams up with the villain the Lord of the Abyss to steal her power. After fierce battles and shocking conspiracies, the Abyss Lord dies, Miana goes missing, and a bigger hidden enemy emerges, leaving humanity’s dawn still distant.

Reborn three hours before the apocalypse, Damon Burke awakens the Emotion System! In his previous life, he was betrayed, murdered,and devoured by his fiancee and a local thug. This time, he maxes out every loan, liquidates all his assets, and frantically stockpiles supplies. Watch as Damon takes revenge on his treacherous ex, brutally eliminates the thug, and conquers his apartment building, neighborhood, district, and eventually the entire city—step by step unraveling the truth behind the apocalypse.

My coworkers and I are forcibly dragged into a bizarre game with the initial title displayed as "War of the Plants". Everyone crowds around to choose camps or safe houses with abundant water resources. I am the only one who picks a plastic apartment in the desert with no water or electricity. My female supervisor mocks me in front of everyone, saying I must be out of my mind. No one is willing to team up with me, and they even bet I won't last three days. When choosing abilities, everyone rushes for practical powers like spatial storage or metal control. I, however, choose reverse photosynthesis that allows me to gain energy from air humidity. Everyone immediately mutes me in the game. Clearly, no one wants to hear my desperate cries for help later. But when the system revokes team permissions and administrator functions, everyone is stunned. The game's name is reset to "Magnet Apocalypse".
![[ENG DUB] Hardcore Player's Salvation](https://acfs3.goodshort.com/dist/src/assets/images/pc/common/f901131c-default-book-cover.png)
The game "Age of Magic Beasts" has come to life, and the world is falling apart. Charles Dawson, a hardcore player, fought desperately to resurrect his grandmother, only to be betrayed by his girlfriend and friend, dying with a heart full of hatred. Somehow, he was sent back to 12 hours before the catastrophe. With the knowledge of the future, he quickly accumulates wealth, transforming from a hardcore player into a cash player. Just before the game servers shut down,he makes precise purchases, draws the only SSS-level magic pet, and signs a contract ahead of time. When the disaster strikes again, Charles returns with his strongest magic pet and god-tier equipment, embarking on a path of vengeance against his enemies,saving his loved ones, and confronting the ultimate boss—the Dark King—on an epic, adrenaline-fueled journey.

Young Rex sells lemonade with his battered mech Wisp until the Mech King Victor saves him from bug-beasts, gifting a core and warrior badge. Years later, wealthy Rex rescues bankrupt, betrayed Victor from his traitorous heirs and rival Samuel, who's corrupted Volt with alien tech. Together they destroy it and reunite to fight the bugs

Lyra Vance dies overworked and wakes up as the most despised princess in a matriarchal empire, with four contracted guardians who have every reason to hate her and a death flag already in motion. Her solution: spend. A divine system rewards every coin she pours into her guardians with ten times the power back. Cruelty replaced with generosity, enemies dismantled one by one, and a golden bloodline unlocked along the way.The villainess arc ends. The queen era begins.

Yadiel Carney wakes up as a starving refugee in ancient times,saved only by his sister Delilah Carney, who sacrifices her own blood to keep him alive. But she's about to be sold to bandits by their greedy family. At the brink of despair, Yadiel awakens the Group Purchase System, turning scraps into resources. He saves his sister, crushes his ruthless relatives, and rises from nothing by uniting the refugees. As his power grows, he crosses paths with a princess and becomes the key to saving the empire, winning both glory and hearts along the way.

Frank Collins is invincible inside the Starter Village but helpless outside. After escaping with a temporary buff, his high-level teammates misread his kindness as genius and clear all enemies for him. When a bully attacks his level-one character in public, the system binding to him finally delivers an Invincibility Trial Card at the last second.

Liam Wayne is minding his own business when the apocalypse arrives and drops his entire residential complex, Greenhill, into a monster-infested forest with no warning and no exit. He awakens a survival system almost by accident, unlocks a point exchange store and the ability to merge spaces, and makes a choice that surprises even himself—he is not leaving anyone behind. He pulls together an unlikely team, a motorcycle queen, a firefighter built like a wall, a surprisingly lethal young girl, and more, exchanges system points for weapons and supplies, and turns a community of ordinary neighbors into something that can actually fight back. Seven days of relentless undead waves.Internal betrayals from the selfish and the desperate. And through it all, the quiet stubborn solidarity of people who decide that survival means nothing if they do it alone. Liam leads them through every wave, every threat, every knife in the back, and carves a path out of the wasteland for every last one of them.