

The zombie apocalypse breaks out, and Frank Parker dies in betrayal. Fate grants him a second chance. This time, he wakes bound to the Maid Collection System, a power that lets him recruit and form deep bonds with exceptional women who become the core of everything he builds. He assembles his people, establishes a fortified base, and takes his revenge on those who sold him out, rising from the absolute bottom toward something that looks increasingly like kingship. A lightning ability and a mech suit keep him alive in the field; genuine bonds of loyalty keep the base alive from within. As a catastrophic tide of the dead and a hidden orchestrator both close in at once, Frank leads his growing legion toward a throne over whatever world comes next.

"Velda Griffin is suspected to have allied with the rogues to harm Sienna Armstrong, the Luna-to-be. Today, she shall be sentenced to a memory trial." The huge memory crystal glints coldly on the tribunal. My ex-fiance, Alpha Lorcan Cillian of the Moonshadow pack, maintains an arrogant expression. There's nothing but disgust in his eyes. "All of the vile things that you've done shall be reflected on the memory crystal. Let the entire pack witness your true colors, you filthy bitch!" Sienna reclines against Lorcan's body, a smug smile etched on her face. She thinks my reputation will be completely tarnished. Although my limbs are bound with silver chains, a faint, relieved smile has appeared on my pale face. "Are you sure you want to see my memories, Lorcan? Once you start… there's no turning back."

When Godhold launches worldwide, players from all over the world rush in to fight for dominance. Felix Quinn awakens a god-tier talent—10x attack speed—crushing all competition with overwhelming power. He levels at insane speed, farms bosses effortlessly, and secures top-tier resources while dominating the in-game economy. As he leads his region to the top, his unbelievable rise draws both admiration and accusations of cheating. He never explains. He lets his gameplay speak. In the end,he stands alone at the pinnacle of the game.

In the 262nd year of the Dragova Era, melting polar glaciers and rising seas swallow countless nations. Ancient sea beasts awaken, invading human lands. On January 1 of year 263, the Rank-10 beasts strike humanity’s last territory, Taelsky. Led by General Alaric Thorne, the elite Dragova Squad fights bravely—but by March 12, they are all annihilated.
![[ENG DUB] Hardcore Player's Salvation](https://acfs3.goodshort.com/dist/src/assets/images/pc/common/f901131c-default-book-cover.png)
The game "Age of Magic Beasts" has come to life, and the world is falling apart. Charles Dawson, a hardcore player, fought desperately to resurrect his grandmother, only to be betrayed by his girlfriend and friend, dying with a heart full of hatred. Somehow, he was sent back to 12 hours before the catastrophe. With the knowledge of the future, he quickly accumulates wealth, transforming from a hardcore player into a cash player. Just before the game servers shut down,he makes precise purchases, draws the only SSS-level magic pet, and signs a contract ahead of time. When the disaster strikes again, Charles returns with his strongest magic pet and god-tier equipment, embarking on a path of vengeance against his enemies,saving his loved ones, and confronting the ultimate boss—the Dark King—on an epic, adrenaline-fueled journey.