

My coworkers and I are forcibly dragged into a bizarre game with the initial title displayed as "War of the Plants". Everyone crowds around to choose camps or safe houses with abundant water resources. I am the only one who picks a plastic apartment in the desert with no water or electricity. My female supervisor mocks me in front of everyone, saying I must be out of my mind. No one is willing to team up with me, and they even bet I won't last three days. When choosing abilities, everyone rushes for practical powers like spatial storage or metal control. I, however, choose reverse photosynthesis that allows me to gain energy from air humidity. Everyone immediately mutes me in the game. Clearly, no one wants to hear my desperate cries for help later. But when the system revokes team permissions and administrator functions, everyone is stunned. The game's name is reset to "Magnet Apocalypse".

Willa Grant, a wealthy heiress, is hit by a car three days before her wedding and left paralyzed for life. What she never expects is that her fiance, Ethan Shaw, has betrayed her again and again. To make his illegitimate daughter Yara acceptable to Willa, Ethan deliberately delays Willa's surgery and secretly has her uterus removed. Heartbroken, Willa wakes to the truth. She pretends not to know anything, and while Ethan lets his guard down, she secretly contacts her best friend Sophie and leaves the country for surgery. Afterward, Willa personally witnesses Ethan meeting Jenna at the orphanage, Jenna coming to the Shaw residence to provoke her, Jenna framing her with a staged fall, and Ethan and his family insulting her without mercy. With her heart completely dead, Willa fakes her death in a plane crash and disappears overseas. When Ethan hears the news at the wedding, he breaks down. When they meet again, Ethan can only hide outside her hospital room and watch her rehabilitation from a distance. Crushed by guilt, he decides to let Willa live the rest of her life without him.