

Harry Shields, as a big fan of The Paradise of Divine Retribution, gets pulled into the novel, only to find the plot is off track! From the very start, he's thrown into the deadly "Execution Square". To survive, he relies on his memory of having read the original novel 100 times, pushing himself to the limit. Along the way, he meets the mysterious and aloof Linda Miller. They begin an exhilarating and thrilling adventure...

My coworkers and I are forcibly dragged into a bizarre game with the initial title displayed as "War of the Plants". Everyone crowds around to choose camps or safe houses with abundant water resources. I am the only one who picks a plastic apartment in the desert with no water or electricity. My female supervisor mocks me in front of everyone, saying I must be out of my mind. No one is willing to team up with me, and they even bet I won't last three days. When choosing abilities, everyone rushes for practical powers like spatial storage or metal control. I, however, choose reverse photosynthesis that allows me to gain energy from air humidity. Everyone immediately mutes me in the game. Clearly, no one wants to hear my desperate cries for help later. But when the system revokes team permissions and administrator functions, everyone is stunned. The game's name is reset to "Magnet Apocalypse".

Modern-day gamer Leo Kane dies suddenly after an all-night gaming session and wakes up in another world as Grecan's most feared assassin, Cipher. Upon awakening, he's hired by Imperial Guard officer Hugo Spence to kill a woman named Lady Brooks. Intending to take the money and slack off, Leo's plan collapses when he's captured by his target, Poppy Brooks, who discovers his assassination mission. After Leo bravely drives off a group of bandits, Poppy's view of him changes. When she later learns that Leo once saved her life, their relationship begins to thaw, sparking a bond neither expected in a world built on blades and secrets...