

Leonard Miller nearly dies a dozen times completing every level of a mysterious game in closed beta. The moment he returns to the real world, the game goes live.On Earth, for everyone, whether they signed up or not. Dragged back in against his will, Leonard has one edge no other player does: he's already been through all of it. Armed with maxed-out attributes and complete knowledge of every trap and pattern, he tears through the stages, protects the people he loves, builds alliances, and slowly pieces together a chilling truth that a higher civilization has been using Earth as a playground. He intends to shut it down permanently.

My coworkers and I are forcibly dragged into a bizarre game with the initial title displayed as "War of the Plants". Everyone crowds around to choose camps or safe houses with abundant water resources. I am the only one who picks a plastic apartment in the desert with no water or electricity. My female supervisor mocks me in front of everyone, saying I must be out of my mind. No one is willing to team up with me, and they even bet I won't last three days. When choosing abilities, everyone rushes for practical powers like spatial storage or metal control. I, however, choose reverse photosynthesis that allows me to gain energy from air humidity. Everyone immediately mutes me in the game. Clearly, no one wants to hear my desperate cries for help later. But when the system revokes team permissions and administrator functions, everyone is stunned. The game's name is reset to "Magnet Apocalypse".

I had a perception disorder that messed with how I saw and felt stuff. So when I got dropped into a horror game, everyone else freaked out trying to survive— Me? I thought I was in a dating sim. I raised a young fae like she was my kid, fell for the vampire count, and treated the undead like my in-laws. The first time I saw the vampire—face torn up, soaked in blood—I straight-up blushed. "You're really handsome." He froze. Then, low and uncertain: "Am I... really handsome?"

On New Year's Eve, when every home is lit with reunion lights, a skyscraper in the city center hides a deadly secret. A so-called "Year-End Layoff" turns into a brutal Twelve Zodiac survival game. Finley Kirk, a low-level office worker, is only trying to earn money for his mother's treatment when he is trapped inside. There are no laws, only survival. No colleagues, only prey.Former bosses become monsters, and coworkers turn against each other as the corporate world collapses into chaos.

Abandoned by her wolf pack, Yaya falls into the deadliest horror game ever created. But her perception disorder turns every nightmare into something beautiful: the blood-soaked vampire becomes her handsome husband, the twisted fae her adorable daughter, and the undead her loving in-laws. To escape, Yaya must collect every clearance card—only to discover that the final keys are the hearts of the monsters who finally call her family.

Aboard the Leviathan, an isolated luxury cruise ship, the global elite wager on the lives of the underclass in a blood-soaked game of survival. Forced into the slaughter, bankrupt former rock-climbing champion Elena strikes a dangerous alliance with Damian, a cold and enigmatic master hacker. Navigating lethal light-and-shadow traps and the twisted hunts of billionaires, the two are pushed to their absolute limits-shifting from mutual suspicion to a life-or-death bond. The game spirals completely out of control when the mastermind, Mike, drops his mask and steps onto the killing floor himself. But as Damian overwrites the ship's core architecture and the mammoth vessel verges on capsizing in a raging hurricane, the roles of hunter and prey are violently reversed! This isn't just a savage counter-strike to flip the board on the ruling class, it is a fatal symbiosis forged in blood and ruin.

Nora gave everything she had to save her husband Elijah, and their son Ryan, both of whom pretended to be suffering from liver cirrhosis. She worked herself to the brink, only to discover during a part-time job that it was all a lie.The illness was fake, and Elijah was no poor, ordinary man. He turned out to be a powerful billionaire. It had all been a twisted game between father and son, with her love as the prize. Shattered by betrayal and humiliation, Nora walked away, determined to take back control of her life. But by the time Elijah and Ryan realize what they've lost, it may already be too late.

After I got pulled into the horror game, my nearsightedness made everything blurry. I ended up treating the creepy girl in the blood-stained dress like my own daughter, the final boss like my husband, and the old creepy ghosts like my loving parents. The first time I met the boss, I grabbed his abs and said, “Nice body. Shame you’re kind of short.” He actually laughed in anger, picked up the severed head in his hand, put it back on his neck, and ground out, “I’m six-foot-one. Still think I’m short now?”

After a plane crash, pilot Ethan wakes up trapped in a terrifying dark castle. Suffering from unique cognitive impairment, he sees every hideous monster in the castle as stunning handsome men and beautiful women. Armed with this special “gift”, Ethan fearlessly ventures straight to the top of the castle. He builds an extraordinary, bizarre family with the vampire queen, the little monster Mia, and a kind elderly undead couple. With pure sincerity and endless kindness, Ethan heals the deep wounds hidden in every monster’s heart and finally collects all thirty visitor cards to unlock the way home. However, the door leading back to the real world requires four loving hearts to open. Without the slightest hesitation, his monstrous family sacrifices their hearts for him. Amid their tearful, desperate plea for him to live on, Ethan is pushed through the glowing portal and returns to reality. Before parting forever, he names the vampire queen Phoenix—a symbol of rebirth, hope, and an immortal love that never fades.