

On New Year's Eve, when every home is lit with reunion lights, a skyscraper in the city center hides a deadly secret. A so-called "Year-End Layoff" turns into a brutal Twelve Zodiac survival game. Finley Kirk, a low-level office worker, is only trying to earn money for his mother's treatment when he is trapped inside. There are no laws, only survival. No colleagues, only prey.Former bosses become monsters, and coworkers turn against each other as the corporate world collapses into chaos.

The whole world is thrown into a mysterious survival game on an endless highway. Everyone gets a lonely road, a random vehicle, and must scavenge for supplies to survive. At night, terrifying unknown entities emerge to hunt the living. Eric Quimby starts with the worst possible companion—a powerless cleaning robot with no combat ability, meant for cleaning, not survival.

Leonard Miller nearly dies a dozen times completing every level of a mysterious game in closed beta. The moment he returns to the real world, the game goes live.On Earth, for everyone, whether they signed up or not. Dragged back in against his will, Leonard has one edge no other player does: he's already been through all of it. Armed with maxed-out attributes and complete knowledge of every trap and pattern, he tears through the stages, protects the people he loves, builds alliances, and slowly pieces together a chilling truth that a higher civilization has been using Earth as a playground. He intends to shut it down permanently.

My coworkers and I are forcibly dragged into a bizarre game with the initial title displayed as "War of the Plants". Everyone crowds around to choose camps or safe houses with abundant water resources. I am the only one who picks a plastic apartment in the desert with no water or electricity. My female supervisor mocks me in front of everyone, saying I must be out of my mind. No one is willing to team up with me, and they even bet I won't last three days. When choosing abilities, everyone rushes for practical powers like spatial storage or metal control. I, however, choose reverse photosynthesis that allows me to gain energy from air humidity. Everyone immediately mutes me in the game. Clearly, no one wants to hear my desperate cries for help later. But when the system revokes team permissions and administrator functions, everyone is stunned. The game's name is reset to "Magnet Apocalypse".

I had a perception disorder that messed with how I saw and felt stuff. So when I got dropped into a horror game, everyone else freaked out trying to survive— Me? I thought I was in a dating sim. I raised a young fae like she was my kid, fell for the vampire count, and treated the undead like my in-laws. The first time I saw the vampire—face torn up, soaked in blood—I straight-up blushed. "You're really handsome." He froze. Then, low and uncertain: "Am I... really handsome?"

After I was caught in a dockside explosion, I was bound to a Survival Program. It gave me twenty-five years and four designated targets. If even one target’s Love Score or bond score reached 100%, I could wake up in my real world. But I failed all four. Because every target I tried to reach eventually turned toward Sophia Lane, the heroine of this world. They called my pain a performance. They called my tears manipulation. They said I was only pretending to break down so they would choose me over Sophia. But if they never loved me, why did they lose control when my mission failed and I chose to leave this world for good?

After I was caught in a dockside explosion, I was bound to a Survival Program. It gave me twenty-five years and four designated targets. If even one target’s Love Score or bond score reached 100%, I could wake up in my real world. But I failed all four. Because every target I tried to reach eventually turned toward Sophia Lane, the heroine of this world. They called my pain a performance. They called my tears manipulation. They said I was only pretending to break down so they would choose me over Sophia. But if they never loved me, why did they lose control when my mission failed and I chose to leave this world for good?

After I was caught in a dockside explosion, I was bound to a Survival Program. It gave me twenty-five years and four designated targets. If even one target’s Love Score or bond score reached 100%, I could wake up in my real world. But I failed all four. Because every target I tried to reach eventually turned toward Sophia Lane, the heroine of this world. They called my pain a performance. They called my tears manipulation. They said I was only pretending to break down so they would choose me over Sophia. But if they never loved me, why did they lose control when my mission failed and I chose to leave this world for good?
![[ENG DUB] The Game Terminator](https://acfs3.goodshort.com/dist/src/assets/images/pc/common/f901131c-default-book-cover.png)
Leonard Miller nearly dies a dozen times completing every level of a mysterious game in closed beta. The moment he returns to the real world, the game goes live.On Earth, for everyone, whether they signed up or not. Dragged back in against his will, Leonard has one edge no other player does: he's already been through all of it. Armed with maxed-out attributes and complete knowledge of every trap and pattern, he tears through the stages, protects the people he loves, builds alliances, and slowly pieces together a chilling truth that a higher civilization has been using Earth as a playground. He intends to shut it down permanently.

Reborn three hours before the apocalypse, Damon Burke awakens the Emotion System! In his previous life, he was betrayed, murdered,and devoured by his fiancee and a local thug. This time, he maxes out every loan, liquidates all his assets, and frantically stockpiles supplies. Watch as Damon takes revenge on his treacherous ex, brutally eliminates the thug, and conquers his apartment building, neighborhood, district, and eventually the entire city—step by step unraveling the truth behind the apocalypse.