

Matt Gray, a devoted gamer, is shocked when the Nightmare Queen jumps from his game into the real world. One careless insult nearly costs him his life. Desperate, he awakens the bizarre system ability, tames the Queen, and enters the Null World-Realm dungeon. But when cracks appear and a legendary being invades reality, can Matt and his team turn the tide?

Leonard Miller nearly dies a dozen times completing every level of a mysterious game in closed beta. The moment he returns to the real world, the game goes live.On Earth, for everyone, whether they signed up or not. Dragged back in against his will, Leonard has one edge no other player does: he's already been through all of it. Armed with maxed-out attributes and complete knowledge of every trap and pattern, he tears through the stages, protects the people he loves, builds alliances, and slowly pieces together a chilling truth that a higher civilization has been using Earth as a playground. He intends to shut it down permanently.

I had a perception disorder that messed with how I saw and felt stuff. So when I got dropped into a horror game, everyone else freaked out trying to survive— Me? I thought I was in a dating sim. I raised a young fae like she was my kid, fell for the vampire count, and treated the undead like my in-laws. The first time I saw the vampire—face torn up, soaked in blood—I straight-up blushed. "You're really handsome." He froze. Then, low and uncertain: "Am I... really handsome?"

After I got pulled into the horror game, my nearsightedness made everything blurry. I ended up treating the creepy girl in the blood-stained dress like my own daughter, the final boss like my husband, and the old creepy ghosts like my loving parents. The first time I met the boss, I grabbed his abs and said, “Nice body. Shame you’re kind of short.” He actually laughed in anger, picked up the severed head in his hand, put it back on his neck, and ground out, “I’m six-foot-one. Still think I’m short now?”

Once branded a cursed Black Dragon, Gary Lewis forges a bond with Yvette Church, an outcast rejected by her own family.Facing conspiracies from the Church family, assassination attempts by Sakuria spies, and crushing class suppression, Gary fights back. He devours to evolve. He wields the power of the virus as both blade and shield. With unstoppable strength, he shatters every prejudice, protecting the one by his side and safeguarding the peace of Dynara.

After a plane crash, pilot Ethan wakes up trapped in a terrifying dark castle. Suffering from unique cognitive impairment, he sees every hideous monster in the castle as stunning handsome men and beautiful women. Armed with this special “gift”, Ethan fearlessly ventures straight to the top of the castle. He builds an extraordinary, bizarre family with the vampire queen, the little monster Mia, and a kind elderly undead couple. With pure sincerity and endless kindness, Ethan heals the deep wounds hidden in every monster’s heart and finally collects all thirty visitor cards to unlock the way home. However, the door leading back to the real world requires four loving hearts to open. Without the slightest hesitation, his monstrous family sacrifices their hearts for him. Amid their tearful, desperate plea for him to live on, Ethan is pushed through the glowing portal and returns to reality. Before parting forever, he names the vampire queen Phoenix—a symbol of rebirth, hope, and an immortal love that never fades.

My coworkers and I are forcibly dragged into a bizarre game with the initial title displayed as "War of the Plants". Everyone crowds around to choose camps or safe houses with abundant water resources. I am the only one who picks a plastic apartment in the desert with no water or electricity. My female supervisor mocks me in front of everyone, saying I must be out of my mind. No one is willing to team up with me, and they even bet I won't last three days. When choosing abilities, everyone rushes for practical powers like spatial storage or metal control. I, however, choose reverse photosynthesis that allows me to gain energy from air humidity. Everyone immediately mutes me in the game. Clearly, no one wants to hear my desperate cries for help later. But when the system revokes team permissions and administrator functions, everyone is stunned. The game's name is reset to "Magnet Apocalypse".

Toe Bean's best friend has sent her a romance game that's apparently "very popular, features a white-haired and red-eyed male lead, and allows verbal communication". So, Toe puts on a pair of smart glasses and begins her immersive journey excitedly. But thanks to an error her friend has made, Toe has actually entered an immersive horror game named "Manor of Mists". Relying solely on her desire to redecorate the manor and her misunderstanding toward romance games, Toe is able to transform the creepy manor into a cozy-looking home. Not only has she brought peace to the malicious spirits haunting the manor, but she has also converted the boss, who's supposedly a cold-hearted murder machine, into a perfect boyfriend who acts cute, knows how to cook, and is willing to travel through dimensions for her sake.

Sofia was originally the villainous supporting character in a romance conquest game. After gaining self‑awareness, she refuses to be a stepping stone for player Summer. She defies the preset plot and repeatedly foils Summer's system‑powered traps. Navigating among three male leads, she outwits her rivals at banquets and in the workplace. Gradually taking charge of her family's business, she navigates harsh conflicts in both romance and career. Breaking free from her NPC fate, she embarks on a thrilling underdog comeback.